Unity Dungeon WIP 02

Work In Progress / 05 May 2018

Decided to do my update a little earlier this time as I think I can happily sat that I am done blocking out!

From here on out I will be going back and replacing parts with final models and materials. There's still a good chance I will add more models, props  and details along the way but feeling good about the progress. Looking forward to lots of dungeony goodness.

Unity Dungeon WIP 01

Work In Progress / 30 April 2018

Hello everyone!

I was ill last weekend so I didn't update but over this last weekend I have been back to work.

As you may notice this is not a Japanese Izakaya and this is because I thought what was best is to show diversity by making a Unity project as well as Unreal ones so I though whats better then a dungeon! For this I have decided to use this concept art by Aras Jamal, Though as you can tell I'll be making some changes along the way.

I haven't used Unity in a few years and definitely a lot of things have changed for the better! I think my heart still belongs to Unreal but I am having a blast so far working on this, it's honestly hard to stop! Luckily everything I have learnt with Unreal the last few years transfers pretty easily to Unity so far so it's been an easy process.

Now onto the reason your here, the art! So far all I have done is block details in to get a lighting idea and layout down. I definitely feel like it's coming together already. I think by the end of this week I will definitely have it all blocked out, ready to replace with final assets.


Japanese Izakaya WIP 01

Work In Progress / 16 April 2018

I have started working on a scene that is loosely based on this drawing by Mary Guo 

So far I have set up a basic block out of the scene with basic lighting. I am mostly working on getting the architectural details detailed and textured so then I can work the counter. Then will come the vast amount of propping as I want the scene to look very alive.


  I look forward to continuing it and fleshing it out more as I love this kind of style of environment. I will try to post an update on this every 1-2 weeks to spur on myself if anything